the atmosphere and style is very lovely! this game has a mysterious air to it that keeps me wanting to try out new things. i think, in general, idle games with an end goal work best when progress is really clearly signposted. if this updates in real-time hours, then maybe some visual or explicitly written indicator of how long the wait is will help know when to return to the game. if you're doing in-game time, then maybe the moon moving across the sky to show time is moving? as it is now theres a lot of intrigue but very little in the way of making sure i am actually doing what im supposed to. (cast my line a few times and then after five minutes it's time to close the game for the day? hard to keep my interest like that!) very interesting concept so far tho, i think it would be easier to appreciate with some QOL tweaks