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Recent Movie Reviews

2 Movie Reviews

I was obsessed with these videos as a kid and i'm so glad i've found it XDD There's so much I remembered subconsciously... the music, the sound effects, the shape.... Every time politics gets too rough I think "OMG! Little Dick!" and end up laughing :D Thanks for making this, wherever you are!

Good to see you again!!

Recent Game Reviews

101 Game Reviews

Holy shit.

Heck yeah. That final boss encounter was so cool! I loved how you handled turn-based combat. I really enjoyed being able to treat dodging as a puzzle rather than a matter of reflexes. I think a game like this benefits from making quest progression non-negotiable, I found myself missing one or two NPC convos (I went back for them, though!) because I hurried to the next X on my map, so I made sure to talk to everyone as much as I could. Really great work, lots of fun, accidentally sunk 3+ hours into it!

Kwing responds:

Glad you liked it! The Superhot "puzzle dodging" mechanic was originally a workaround to make playing on mobile feel less frustrating; often mobile controls are clumsy and I figured letting the player stop and breathe in a fight would alleviate the issue of panicking and fat fingering the controls during a fast-paced encounter.

It's awesome that you were immersed enough in the story to read through all of it! While there are a few "hidden" lines of dialogue (for example, Fror has unique dialogue after you beat the final boss) the meat and potatoes of the story wasn't intended to require much more than talking to Mom and Wanda once at the beginning and end of the game, along with the mandatory dialogue needed to add the next boss to the map. There was no real logic to where I added special dialogue after story events except for when I thought one of the characters would realistically have something to say about it. I considered adding unique dialogue for every character to give the player something to look out for while completing the bestiary, but for now I think I'm fine with only some of them having special dialogue.

Great work. took some trial and error to understand what the abilities do, but starting a new game is very quick so it wasn't too bad. Moving statues on top of enemies before i move down the stairs was a great time, and the sound effects made it all so fun to get into the groove. Great work. :)

Recent Audio Reviews

14 Audio Reviews

Oh i love this! I'm having so much fun listening, I've had it on repeat for like an hour xD The vocals are so nice, too, soothing but still bouncy... It makes the song seem fun and also a little spooky? If that makes sense. Great Job!!

nimble-nick responds:

Wow! I'm flattered. I'll pass your kind words on to the vocalist, I'm sure it will make her day.

reeeeally fond of this.. super despondent and gravelly, and the way you processed the vocals is to die for!

Having so much fun grooving to this, even if the lyrics seem sad.. bittersweet almost? That chorus is so catchy without being too repetitive... really great work with this

JamesHeart responds:

the song Seventeen by Ladytron was the sort of theme i was going for with this

its more of a "hey wake up" kind of message
im glad you like it ^^ might revise it to make the lyrics more professional sounding in the future

🐸🐸🐸 37.5° Celsius

Sese @cccmccc

Age 29

Joined on 1/14/19

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